New in this build
17 October 2026
Early playtests showed us a problem: Encounters were causing analysis paralysis.
One turn you're serving three visitors and keeping two abilities in mind. The next, two more walk up with an ability of their own. Now you have to take stock all over again: who has how much Patience left, who still needs what, and how the new ability plays with the ones already out. All while sizing up four freshly drawn books.
We're bringing down the number of visitors at the counter, with quiet turns where nobody new walks up.
And Encounters no longer all arrive the same way. Some hit you at once, some build up slowly, some wait for the right moment.
Fewer visitors means each one wants more. But bigger Needs bring a problem in later Encounters: most of your deck would end up sitting on visitors for turns at a time, and you'd run out of books to draw.
So now, at End Turn, every book you gave out comes back to you, while what it gave the visitor stays.



A visitor with Keeps holds every book you give them until they're served.
Look for the lantern ribbon on their books.

A Bookmarked book stays on its visitor and keeps working.
The Spellbound Sea gives its visitor +2 for every Magic book you give someone else.

